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// 02 — Game Development

Game
Development

From player mechanics and level design to 3D modeling and performance optimization explore the different disciplines that go into building polished, engaging game experiences.

// Published Work

Maze Shift

C++ • Unity • WebGL

Published

A performance-critical real-time puzzle game featuring dynamic maze generation, state machine architecture, and optimized execution paths. Published on Newgrounds.

Play on Newgrounds

Somnium

Five Forge Studios

In Development

An original game currently in active development at Five Forge Studios. Contributing to level design, game mechanics, and overall systems architecture as part of a collaborative development team.

Download on Itch.io

© 2026 Maxwell Kelly. All rights reserved.

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